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Editing Step 2 —

Step Type:

Drag to rearrange

Right click on the mesh object you just opened and select Mesh to BRep

In the popup, select if you want a new body or a new component and press OK

Fusion might warn you if the model is really complex. If it is too complex, it does not execute it at all.

You now have an object you can model with, but it is very complex still with lot of vertices

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